Festival guests

Speakers

Vitalijus Žukas

Film and Animation Producer, Co-founder and CEO of OKTA Studio (Lithuania)

 

Vitalijus is a film and animation producer as well as a co-founder and CEO of OKTA Studio. The named studio was in charge of the special effects of a renowned Lithuanian science fiction film Vanishing Waves (dir. Kristina Buožytė). Having worked for over 20 years in media and creative industries, Vitalijus has contributed to many internationally awarded projects.

 

Art in VR.
April 14, 12:00

Andrius Lekavičius

 

Andrius Lekavičius is all-around media storyteller and interactive orchestra conducting images, forms, and medias. He has built a profile of projects on various media platforms: from creating brand‘s image to VR experiences, from directing high-end commercials to his first feature documentary ‘Game of the Nation’.

 

How to survive in VR game.
April 13, 16:00

Bartosh Polonski

Artist, Programmer, Co-founder of Gluk Media (Lithuania)

 

Bartosh lives and works in Vilnius. While creating for Ars Electronica Futurelab in Linz and for Urbonas Studio MIT in Cambridge, he developed new forms of user interface experience. Over the last decade all of his work was centered to interactive solutions used in public areas, interior and architecture all over the world. Biometrics, sign recognition, image processing and other HCI technologies are those Bartosh uses in his projects. Recently with his team he’s been involved in developing architectural and educational applications in virtual reality context.

 

How to survive in VR game.
April 13, 16:00

Johan Edström

CEO at Apparat, Producer at Goodbye Kansas Group (Sweden)
Baltic Sea-Nordic Animation & Games Industry Network member

 

Highly recognised producer and director specialising in animation and visual effects for feature and short films, documentaries, music videos, commercials, TV on-air design, projection design for theatre. Johan started his career with animated film before computers in 1977. Since then he worked in many European countries, Japan, United States and Canada. His clients include Swedish Television SVT, Kraft, Nestlé, Heineken, Carlsberg, Nissan, Chevrolet, Kia as well as animated TV series Doug (Nickelodeon) for which Johan was nominated twice for an Emmy Award as a director. He also frequently works as a guest lecturer at The Stockholm University of the Arts, Animationsakademien, Stockholm and other schools and institutions.

 

Creating work for multiple platforms.
April 13, 15:00

Claudia Cazzato

Head of Community at CRAFT (Denmark)

 

Claudia holds a B.A. in Management for the Arts, Culture, and Communication from Bocconi University in Milan as well as an M.Sc. in International Marketing Management from Copenhagen Business School. Throughout her working experience, she has built on her expertise in marketing and operations in different multinationals in Italy, Denmark, Spain, the UK, and Switzerland. Her fascination for the creative industries motivated her to return to Denmark to serve the creative community. Since 2017, she has worked for CRAFT where she is responsible for festival collaborations and soft-funding. Her personal mission is to bridge creative professionals with business people.

 

How we crafted How We Crafted.
April 14, 11:00

Catharina Due Bøhler

CEO and Co-founder of Sarepta Studio (Norway)

 

Sarepta Studio is an award-winning indie company and part of the Norwegian game developers hub Hamar Game Collective. Catharina has been working in the industry for 7 years, primarily within the fields of game design, marketing and funding. One of the projects My Child: Lebensborn, is a story driven nurture game about children born of war, which experienced a successful Kickstarter campaign in April 2017. My Child: Lebensborn is a co-production between the production company Teknopilot AS and the game studio Sarepta Studio AS. The two companies work closely on the project.

 

Success Story: developing a video game for social impact My Child Lebensborn.
April 14, 15:00

Stephan Hövelbrinks

Indie Game Developer (Germany)

 

Stephan is a self-taught artist and programmer. Creator of dozens of small games, including a series of ‘One game a week’. Creator of Death Trash, a post-apocalyptic roleplaying game. Painting daily art for over 1000 days now. Member of the first German Indie Games Collective Saftladen Berlin.

 

The interconnectedness of design, development and marketing in indie game development.
April 13, 17:00

Ole Tillman

Art Director, Illustrator at Slow Bros (Germany)

 

Ole Tillmann is an illustrator and animator working internationally from Germany. He studied illustration at the Rhode Island School of Design in the US and has since returned to co-found the game studio SLOW BROS. After working for a broad range of clients, including Disney, Vice Media, Time Inc. and German television he has most recently been working as the art director of „Harold Halibut – A Handmade Adventure Game“.

 

The Art of Harold Halibut.
April 14, 16:00

Filmmakers

Carol Freeman

Co-founder and Director at Paper Panther Productions (Ireland)

 

Carol graduated from the National Film School of Ireland in 2009 with a focus on experimental animation. Since then she has worked on various films, commercials, illustrating picturebooks and teaching workshops around Ireland and abroad. In 2014, she co-founded Paper Panther Productions with the aim of creating new and innovative work in stop-motion and illustration. The Bird & the Whale (dir. Carol Freeman, prod. Jonathan Clarke – 6 min.)

 

Woman in Animation Programme:
April 12, 17:00
April 15, 16:30

Pádraig Noel Fagan

Co-founder and Director at Paper Panther Productions (Ireland)

 

Pádraig Fagan is an award winning animator and director. He has directed short films, advertisements and music videos, including the Annie Award nominated short The Rooster, the Crocodile and the Night Sky. In 2014, with his colleagues Eimhin McNamara and Carol Freeman, he co-founded Paper Panther Productions, a studio which specializes in stop motion animation and facilitating educational animation workshops. He has been teaching animation to students of all ages for the past 6 years. Many of the films produced in these workshops have won awards at film festivals around the world.

 

Join Paper Panther’s Stop-motion and Hand Drawn Animation workshops for kids 8+:
April 12-15, 11:00 – 16:00 (Registration required at program@blon.lt)

Rasa Miškinytė

Managing Director and Producer at ERA FILM (Lithuania)

 

Rasa holds Master degree of Audiovisual Production from the Lithuanian Academy of Music and Theatre and has graduated from the European Film College (Denmark). She has worked as a Commissioning Editor for Lithuanian National Radio and Television (LRT), produced and co-produced several award-winning documentaries. In 2010-2012, she was the Chairman of the Lithuanian Producers’ Association. Since 2013, she is a board member of the Lithuanian Producers’ Association, and a board member of the Lithuanian Film Academy. Recently ERA FILM entered a new era with an additional focus on animation, feature films, transmedia projects. Generally ERA FILM focuses on creativity, strong stories with a human impact and a high level of execution.

 

Bluebeard (dir. Giedrė Narušytė Boots, prod. Rasa Miškinytė – 5 min) Lithuanian Animation Programme:
April 12, 12:30
April 15, 15:00

Giedrė Narušytė Boots

Scenographer, Director, Animator, Theatre Maker and Audio-visual Artist (Lithuania / Belgium)

 

In 1995 Giedrė graduated in Scenography from the Vilnius Academy of Arts, Lithuania, and moved to Belgium, where she further studied at KASK Ghent (Royal Academy of Fine Arts). For two decades she took part in different interdisciplinary art projects, her artworks and installation were showcased at various exhibitions. The following years Giedrė focused on children’s theatre. Together with Bob Van de Putte, she made improvisations with actors, puppets, shadow puppets and live music. They experimented with all kinds of ways of storytelling but avoided using language as the main mean of communication. In 2013 Giedrė started studying animation film at the School of Arts in Ghent, Belgium (KASK Ghent). Animation is a great challenge for Giedrė to convert her experience in visual and interdisciplinary arts into film language.

 

Bluebeard (dir. Giedrė Narušytė Boots, prod. Rasa Miškinytė – 5 min) Lithuanian Animation Programme:
April 12, 12:30
April 15, 15:00

Mihkel Reha

Animator and Compositor (Latvia)

 

Mikhel graduated from the Estonian Academy of Arts with MA in Animation Directing. Since then he has worked on various films and commercial projects at animation studios Atom Art and Tritone in Riga. Some of his personal works include: Les Nuits Magiques, Breakfast on the Grass and DEsign.

 

Breakfast on the Grass (dir. Erik Alunurm, Mihkel Reha, Marl-Liis Rebane, Mari Pakkas, prod. Ülo Pikkov – 4:30 min)
Comedy Programme:
April 14, 15:30
April 15, 18:00

Birutė Sodeikaitė

Puppet Animation Director, Puppet and Scenography Artist, Animator (Lithuania)

 

The alumni of the Arts University at Bournemouth (UK), Birutė worked for the greatest animation studios in Europe: Aardman (UK), Nukufilm (Estonia), Se-ma-for (Poland). Last Stop is the Moon is her debut film as a director. Currently Birutė is developing her second short puppet animation film Elena.

 

Last Stop is the Moon (dir. Birutė Sodeikaitė, prod. Agnė Adomėnė – 9 min) Lithuanian Animation Programme:
April 12, 12:30
April 15, 15:00

Meinardas Valkevičius

Founder and Animator at MeinArt (Lithuania)

 

Meinardas has been interested in animation since childhood. In 2010, he graduated from the Vilnius Academy of Arts with a BA in Animation. While studying, he created many animated films, one of them, named The Impossible Moon, has been sent to many global animation festivals. In 2012, he established an animation studio MeinArt. During the 5 years period, the company has created various animated films, including Hunt which travelled around the globe to many animation festivals and has been viewed online for more than 2 million times. MeinArt and its director’s vision is to invest part of its profits into production of memorable animated films with a deeper meaning.

 

LOOK (dir. Meinardas Valkevičius, prod. Akvilė Bliujūtė and Meinardas Valkevičius – 4 min) Lithuanian Animation Programme:
April 12, 12:30
April 15, 15:00

Virginijus Malčius

Video Artist, Animator, Director, Author and Illustrator of children’s books (Lithuania)

 

Virginijus earned his bachelor’s degree in Audiovisual Arts from Šiauliai University Faculty of Arts, Lithuania, and his master’s degree in Photography and Media Arts from the Vilnius Academy of Arts. He creates video art, music videos, animation, graphics, drawings, as well as writes and illustrates children’s books. Previously, Virginijus taught computer animation at Šiauliai University Faculty of Arts and was a Film Programme Curator of the Enter10,14,15 Media Arts Festival. Virginijus’ exhibitions of animation and drawings were held in Vilnius, Šiauliai and other Lithuanian towns. He is an active artist who continuously tries out various techniques, new fields and waves in arts.

 

Here (dir. and prod. Virginijus Malčius – 4 min) Lithuanian Animation Programme:
April 12, 12:30
April 15, 15:00

Gvidas Kovėra

Cameraman and Photographer (Lithuania)

 

Gvidas worked as a cameraman for various Lithuanian TV production companies. Alongside, Gvidas photographs for newspapers and magazines; organises photography exhibitions; performs traditional Lithuanian folk as well as improvisational music; produces music records.

 

The Man Who Knew 75 Languages (dir. Anne Mangussen and Pawel Debski, prod. Trude Refsahl, Anne Magnussen, Mateusz Michalak and Živilė Gallego – 65 min.)
April 13, 14:00
April 14, 11:30

Agnė Berlinskaitė

Illustrator, Non-formal Educator (Lithuania)

 

Agnė is a creative person with interest in hand-made art. She’s always looking for alternative creative teaching methods and likes spending her leisure time in the woods. Agnė studied graphic design at Vilnius Academy of Arts, in the Faculty of Kaunas. Currently she’s working as an illustrator in the animation company “Indeform”. She’s interested in Lithuanian mythology and symbols, psychology, regularly goes on hiking trips and spends her time actively in the nature.

 

Join creative workshops “Animotukas” for preschool kids:
April 12-13, 10:50-12:00 (Registration required at labas@blon.lt)

Eglė Uleckienė

Illustrator, creative event organiser (Lithuania)

 

For Egle it’s creative work and joy that are the driving forces in her life. Through the artistry she searches for inner kidness in the human kind. She graduated as a Graphic Designer at Vilnius Academy of Arts, in the Faculty of Kaunas in 2015. In the following years she worked for “Inderform” as an illustrator, graphics designer and got a closer look into the craft of animation, which led her to create www.animotukas.lt Currently Eglė works in the library, organizes workshops for kids and adults and continues illustrating animation website Animotukas for kids. She enjoyes spending her spare time, jogging, drawing and is always in search for new ideas. Eglė also likes skateboarding and spending her free time in the nature.

 

Join creative workshops “Animotukas” for preschool kids:
April 12-13, 10:50-12:00 (Registration required at labas@blon.lt)

Gaming Industry Professionals

Gediminas Tarasevičius

Designer, Co-founder of the Lithuanian Game Developers Association and its Director of Operations (Lithuania)
Member of the Baltic Sea-Nordic Animation & Games Industry Network

 

After a 10 year career in online advertising, Gediminas started working with indie game studios and game industry start-ups, providing his expertise in product design. In 2013, Gediminas became one of the founders of the Lithuanian Game Developers Association and currently acts as its Director of Operations. From 2017 he has alongside worked as a game designer for the biggest Lithuanian game development studio Nordcurrent.

Žilvinas Ledas

CTO and Co-founder of Tag of Joy (Lithuania)

 

Žilvinas Ledas has a PhD in Informatics and has been developing video games for more than 7 years now. Currently Žilvinas is a CTO at Tag of Joy, an indie game development company he has co-founded. Tag of Joy merges fun with innovation in order to create innovative games, its team was recognised and their production picked up a number of awards at various international competitions. Žilvinas also teaches Game Development at Vilnius University and is active in the local game development community.

Monika Poškutė

Export and Business Events Coordinator at Lithuania’s Information and Communication Technology (ICT) Association INFOBALT (Lithuania)

 

Monika is currently an Export and Business Events Coordinator at Lithuania’s Information and Communication Technology (ICT) Association INFOBALT, based in Vilnius. Previously she worked for Lithuanian investment promotion agency “Invest in Lithuania” and creative agency “Ad Fingers”, where she learned the importance of country’s outside communication for export numbers, business sales in general and for the image as well. Today Monika’s job is to create opportunities for Lithuanian ICT companies to discover potential partners and business opportunities in foreign markets during business missions, to promote the products and services they create, and to share their knowledge and practice in business events.

Bartosh Polonski

Artist, Programmer, Co-founder of Gluk Media (Lithuania)

 

Bartosh lives and works in Vilnius. While creating for Ars Electronica Futurelab in Linz and for Urbonas Studio MIT in Cambridge, he developed new forms of user interface experience. Over the last decade all of his work was centered to interactive solutions used in public areas, interior and architecture all over the world. Biometrics, sign recognition, image processing and other HCI technologies are those Bartosh uses in his projects. Recently with his team he’s involved in developing architectural and educational applications in virtual reality context.

 

How to survive in VR game.
April 13, 16:00

Nikolay Komarov

Producer, Managing Partner at Gamefjord (Ukraine)

 

Nikolay Komarov is a skilled developer with 8 years of the game industry experience of developing original titles for PC, Mac and mobile devices. He was a head of engineering at ERS Game Studios in Kiev before he left to found Gamefjord where he teams up with highly professional developers to work on their new titles.

Stephan Hövelbrinks

Game Developer at Crafting Legends (Germany)

 

Stephan is a self-taught artist and programmer. Creator of dozens of small games, including a series of ‘One game a week’. Creator of Death Trash, a post-apocalyptic roleplaying game. Painting daily art for over 1000 days now. Member of the first german Indie Games Collective Saftladen Berlin.

Alanay Çekiç

Co-founder, Visual Artist, Public Relations at Turtleneck Studios (Germany)

 

Alanay Çekiç is Co-Founder and Creative Director at Turtleneck Studios, currently tackling the creation of cooperative exploration-adventure RITE of ILK. After having worked on Killzone: Shadow Fall and Horizon: Zero Dawn as a visual artist, the dream to work on impressive projects was more than fueled. With a growing desire for complete creative freedom and the wish to start his own projects, Alanay turned to similar-minded friends and colleagues he had met along the way and embarked on a new journey. His new adventure consists of turtle shells, dreams, and the eagerness to pack triple A-quality together with a blazing indie experience.

Goran Saric

Co-founder of Okomotive (Switzerland)

 

Goran Saric is currently working as the tech lead on Okomotive’s debut title, “FAR: Lone Sails”, which will be released on Steam this May. The game is a 3d side-scrolling vehicle adventure wherein a tiny little girl needs to maintain a huge ship on wheels, driving it alone across a dried out seabed. FAR: Lone Sails has already won several awards and was nominated for the Best Student Game at IGF in 2017. Since February this year, he’s also working as a game design teacher assistant at the Zurich University of the Arts.

Ole Tillmann

Art Director, Illustrator at Slow Bros (Germany)

 

Ole Tillmann is an illustrator and animator working internationally from Germany. He studied illustration at the Rhode Island School of Design in the US and has since returned to co-found the game studio SLOW BROS. After working for a broad range of clients, including Disney, Vice Media, Time Inc. and German television he has most recently been working as the art director of „Harold Halibut – A Handmade Adventure Game“.

Elviss Strazdiņš

Chairman of the Latvian Game Developers Association (Latvia)

 

Indie developer for life, been developing games and game-related stuff since 2002. Main developer of the open-srouce game engine – the Ouzel engine. Founder and owner of the bool games, programmed both of the released games – Runion and Bearslayer. Founder and chairman of the Latvian Game Developers Association.

Ričardas Jaščemskas

Communications manager at game studio Nordcurrent (Lithuania)

 

Ričardas is a communications manager at game studio Nordcurrent, responsible for social community management, media relations, events, internal communication, basically anything that involves written or spoken words from Nordcurrent to the world. Earlier background is in game journalism – Ricardas was an editor of several gaming related magazines, including PC Gamer edition for Lithuania.

Šarūnas Ledas

Co-founder and CEO of Tag of Joy (Lithuania)

 

Šarūnas has been involved in game development for more than 10 years and is currently a co-founder and CEO of an award-winning indie game development studio Tag of Joy. The company constantly looks for new ways to innovate experiences in games, and has already won multiple awards and nominations. Šarūnas is also an active member of the Lithuanian Game Developers Association, which helps local game developers meet, share their knowledge and learn.

Janis Eidins

Designer at FunGenerationLab (Latvia)

 

Started as a graphic designer at small social game development studio, ended up in mobile game development. Have more than 5 year experience with Unity game engine. During Janis career he has become proficient in both 2d and 3d animation. But mostly Janis has pushed himself as a 3d modeler. Started with 3Ds Max, and ended up becoming master of Blender. Janis is a designer with more technical and demanding approach to life and art. He prefers lively animations, expressive shapes, hard/high-tech surfaces.

Vladimirs Slavs

ColdWild Games and member of the board of LGDA (Latvia)

 

Vladimir worked as a software engineer before choosing to become an indie developer. For the past 2 years, he’s been leading an indie game studio under Coldwild Games brand. Apart from the commissioned work, their two best games are Lazy Galaxy and Frequent Flyer on Steam.

Elēna Nazarenko

Game Artist at ColdWild Games (Latvia)

 

Helen is a game artist. For the past two years she’s been doing design and animation for Coldwild Games studios, and worked on games Frequent Flyer and Lazy Galaxy. In her spare time, she draws pixel art and puts it on her Twitter @ElenaNazaire

Ivars Bergs

Game Developer at SIA Fufla (Latvia)

 

Ivars Bergs is a game developer at SIA Fufla, where he develops browser-based and mobile casual games. Currently working on Bacterial Takeover, successful mobile game which won the 2017 Latvian Game of the Year Award as the best mobile game. Ivars started a career in game development 7 years ago while studying computer science at Riga Technical University. His latest hobbies include game market research and he is a believer that data rules.

Liudas Ubarevičius

CEO at SneakyBox (Lithuania)

 

Liudas Ubarevičius – board member at Lithuanian Game Development association, head and founder of Sneaky Box studio, based in Kaunas, Lithuania. Huge fan of video game culture and a very happy person to be among the pioneers of local industry.

Baltic Sea-Nordic Animation & Games Industry Network

Johan Edström

CEO at Apparat, Producer at Goodbye Kansas Group (Sweden)
Member of the Baltic Sea-Nordic Animation & Games Industry Network

 

Highly recognised producer and director, specialising in animation and visual effects for feature and short films, documentaries, music videos, commercials, TV on-air design, projection design for theatre. Johan started his career with animated film before computers in 1977. Since then he has worked in many European countries, Japan, United States and Canada. His clients include Swedish Television SVT, Kraft, Nestlé, Heineken, Carlsberg, Nissan, Chevrolet, Kia as well as animated TV series Doug (Nickelodeon) for which Johan was nominated twice for an Emmy Award as a director. He also frequently works as a guest lecturer at the Stockholm University of the Arts, Animationsakademien in Stockholm as well as other schools and institutions.

Māris Bunkovskis

Representative of the Latvian Game Developers Association, Illustrator, Developer and Founder of Poopala Games (Latvia)
Member of the Baltic Sea-Nordic Animation & Games Industry

 

Network Māris is a game artist and animator with extensive experience in creation of cross platform mobile and web games. Previously he has co-founded HTML5 game/tech company MightyFingers and is a representative of the Latvian Game Developer Association.

Liisa Vähäkylä

Executive Director at Finnanimation (Finland)
Member of the Baltic Sea-Nordic Animation & Games Industry

 

Network Liisa has many years of in-depth experience with Scandinavian co-production with China, Hong Kong, South Korea and Japan. She has been working as a Managing Director of Finnanimation, the network of Finnish animation producers, since September 2009. Company’s aspiration is to build a functioning international network, but also to develop animation industry in Finland. Finnanimation carries out various promotional and cultural export activities abroad and organizes coaching sessions in co-producing and pitching. In Finnanimation, Liisa has built Finland-Asia relationships as well as proposed many educational initiatives. Previously she made a career both in journalism and marketing communications.

Robert Jaszczurowski

Producer and Co-owner of animation studio Grupa Smacznego (Poland)
Member of the Baltic Sea-Nordic Animation & Games Industry

 

Network With his early projects Harry and Toto and The Agronaut, he gained experience in directing animation, creating layouts, backgrounds, characters’ design. From 2009 Robert acts as a creative producer, with the most important project being TV series Mami Fatale (delegate producer). As well he is a Head of Board of the Polish Animation Producers Association, an active member of the Polish Filmmakers Association and a participant of the most important coproduction markets, festivals and animation related events in Europe (Cartoon Forum, Cartoon Movie, MiPJunior, Cinekid, Annecy). Currently Robert is working on TV series Basia and Grand Banda and a feature animation film Mice on Strike.

Brice Vandemoortele

Technical Artist at Klang Games GmbH (Germany)
Member of the Baltic Sea-Nordic Animation & Games Industry

 

Network Brice is the most recent addition to Klang’s art team. He spent the past twelve years working as a freelance technical artist for a number of studios across the world and has the gift of being able to adapt to many styles, with Guild Wars, Fable II, and EVE Online among his impressive portfolio.

Gediminas Tarasevičius

Games Designer, Co-founder of the Lithuanian Game Developers Association and its Director of Operations (Lithuania)
Member of the Baltic Sea-Nordic Animation & Games Industry

 

Network After a 10 year career in online advertising, Gediminas started working with indie game studios and game industry start-ups, providing his expertise in product design. In 2013, Gediminas became one of the founders of the Lithuanian Game Developers Association and currently acts as its Director of Operations. From 2017 he has alongside worked as a game designer for the biggest Lithuanian game development studio Nordcurrent.

Agnė Adomėnė

Founder and Producer at Art Shot; Co-founder of the Lithuanian Animation Association (Lithuania)
Member of the Baltic Sea-Nordic Animation & Games Industry

 

Network Agnė holds Master of Arts in Culture Management and Cultural Policy from UNESCO Department of the Vilnius Academy of Arts and since 2009 has worked in film business, where she specialises in film distribution and exhibition (Cinema Boutique Kino Pasaka). She also has worked as a film industry event coordinator at the European Film Forum Scanorama (since 2014) and is one of the founders and board members of the Lithuanian Animation Association (2015). Her produced short animation film Ragnarok (dir. Urte Oettinger, Johan Oettinger), a Lithuanian-Danish co-production, was awarded by the Lithuanian Film Academy as Best Lithuanian Animation Film of the Year 2015.

Anne Winberg

Founder and director of VOID – International Animation Film Festival (Denmark)
Member of the Baltic Sea-Nordic Animation & Games Industry

 

Network Currently in sales and distribution at the production company Copenhagen Bombay, and production manager at the producer’s association Animationscirklen Before founding VOID, Anne worked at the National Film School as a producer and production manager of animated graduation films. In 2015 she founded VOID, the first festival in Denmark to focus on animation for adults, and the festival is now in its third consecutive year. As production manager for the Danish producer’s association Animationscirklen, Anne manages some of the practical efforts, resulting from the work of the association to promote better conditions for the production of animation in Denmark.

Jakob Keudel

Student of Game Art & 3D Animation (Germany)
Member of the Baltic Sea-Nordic Animation & Games Industry

 

Network Jakob studies Game Art & 3D Animation at the SAE Berlin for his Bachelor of Arts. His major focus lays on 3D modeling, PBR texturing, Environment Art and real-time implementation with attention to visual fidelity and cinematic storytelling. He is also working for the renowned swedish software developer Quixel.

Chris Ostrowski

Concept Artist in PolyAmorus (Poland)
Member of the Baltic Sea-Nordic Animation & Games Industry

 

Network Warsaw based concept artist and avid parrot lover. Architecture graduate, Chris decided to follow his passion and went through making art for card games and RPGs, including Star Wars Age of Rebellion, Legend of the 5 Rings LCG and Game of Thrones LCG. Currently he is working as a concept artist for Blur Studio and for Polyamorous Games on their debut title “Paradise Lost”.